I’ve always been into retrofuturism and sci-fi from the ’50s and ’60s. Players must explore the world and solve puzzles to progress through the game. Players take on the role of a young girl, who discovers a mysterious portal that leads her to a magical world. “It’s taking steps in different directions simultaneously by using fragments from both the past and today, creating unique and balanced objects. Cyan has announced a full remake of 1997-released puzzle adventure game and Myst sequel Riven. Lost in Play is a single-player puzzle-adventure game set in a vibrant, pixel art world. “Nostalgia is involved to a certain extent, but it’s not looking backwards,” Hultén assures me. The effect is surreal yet familiar, and his designs somehow feel born of both childlike nostalgia and precise engineering-Lego meets Le Corbusier. Hultén has spent the past 12 years merging hand-hewn carpentry and MIDI interfaces. ![]() The main character is unnamed and has no memory of who they are or how they ended up on the island. ![]() Do not let that fool you though, as the game has an open-world island to explore. It is otherworldly in its sense of strange mystery it is ethereal in its feeling of magic and uncertainty and it is haunting in its pervasive. Released in the same year as Firewatch, The Witness is advertised more as a puzzle game than an exploration one. “I was raised by arcade games,” Hultén says over email. The tone of Myst is difficult to describe. Now 39, the audiovisual artist and woodworker based in Gothenburg, Sweden considers those early years of joyous button mashing as a clear origin point for his whimsical, eye-catching custom synths and consoles. The announcement came on the game's 25th anniversary, because of course it did. ![]() Like so many kids growing up in the late 1980s and early ’90s, Love Hultén spent untold hours at the arcade, pumping change into boxy, blinking monoliths. Cyan, the beloved studio behind hit adventure games like Myst, has announced a total remake of Riven.
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